Showing posts with label embedded mastery. Show all posts
Showing posts with label embedded mastery. Show all posts
Saturday, July 6, 2013
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06
Jul
MJPG – video streamer on
mini 6410 using UVC camera
In this section we are going to learn about motion jpg streamer
over a network (Either public or private). This section will not describe the
complete part but it’ll give some idea about video streaming. I have used a friendlyarm mini6410 board. Refer below for more details about mini6410
you can use this project for surveillance system and medical&nbs...
Friday, July 5, 2013
2
comments
05
Jul
UnknownARM 11, Embedded, embedded mastery, Linux, mastery chip, Video streaming, web camera, web server
Welcome to the Mastery Chip blog...
This blog make embedded systems
design and development simple for the beginners and also for
experts. It’ll be providing genuine and real-time embedded project
experience to students and hobbyist and I am happy to guide the students
for doing their final year projects and support students to make their
innovative ideas come alive.
Embed mastery chip enables
the students to do the real project work solutions and provide necessary
training in that project, which are currently focusing the real industry. The architecture
platform...
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Disclaimer
The documents, software, tools and links are provided to enhance the ability of an electronics student, hobbyist or professional by sharing information. The information, links etc. should be used by the website visitor, at his or her own risk and responsibility. There may be concept, design and link errors in the pages.
My Creative Work, ideas and documents can be used for Product Design and Development by R&D Engineers, Hobbyists, Students and even firms for creating useful products. These cannot be used for reprint, replication or publishing online or offline.
My Creative Work, ideas and documents can be used for Product Design and Development by R&D Engineers, Hobbyists, Students and even firms for creating useful products. These cannot be used for reprint, replication or publishing online or offline.